Video Game Music

  • Preview: Call of Champions

     

     

    Over the years, Cinemusical has been privileged to receive a lot of new music from the film and video game industry.  It has been wonderful to see how many composer’s work has continued to flourish and grow.  In the case of composer Winifred Philips, it has been an honor to hear her music for a number of video game projects over the years going back to when she was working on things like SimAnimals.  Philips has been slowly carving out a name for herself in the field.  Her essential book, A Composer’s Guide to Game Music, should be required reading.

    What has been more exciting though, is to watch the types of projects that she has been working on move from lighter to more serious gaming fare.  Most impressive was her work on Assassin’s Creed: Liberation.  The mix of ambient and ethnic musical sounds worked well there alongside her often sensitive thematic writing.

    Her latest project, Call of Champions  is a multi-player mobile gaming experience now available from Spacetime Studios.  Philips has posted three selections from the score on her blog:  https://winifredphillips.wordpress.com/2015/11/18/call-of-champions-2/.   Her work on mobile games will be part of an upcoming presentation at the 2016 Game Developer’s Conference.

    The theme has a great heroic idea with a bit of martial undercurrent.  But what is most interesting is the harmonic shifts that occur within music that is at once recognizable for the genre but still unique musically.  She ramps up the energy for “Battle Arena” which has a great sense of energy with electric guitar adding a modern flare to the music coupled with a thematic idea.  The soaring string line works quite well against the sequencing percussion that drives things forward.  As one would expect, while some of the gestures are perfectly in line with action music, it is the thematic writing that helps lift the music above the norm in this exciting action cue that would be perfectly at home in a big screen adventure.  This is further explored with more rock styles appropriately in “Game Time”.

    In these three musical excerpts from the Call of Champions score, one can hear both some of Philips’ thematic and harmonic writing that is always engaging, along with some contemporary rock ideas that are a perfect match for the game play.  This is another great example of how Philips shapes her own style to help fit the project she is working on so well.

  • North American Conference on Video Game Music

    Music fans in Texas will get a wonderful opportunity to explore and discuss the world of video game music this week in Fort Worth.  The press release is included here for readers who appreciate video game music and are able to attend.

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    Video game music has come a long way from bleeps and bloops. Today’s game soundtracks often equal film scores in quality, and this music is consumed in large amounts by millions of players every day: studies suggest that 58% of US citizens—and 97% of young adults—play video games, with an average weekly play time of around 8 hours. Concerts of game music regularly play to sellout audiences across the globe, as orchestras and bands cater to audiences eager to hear live versions of their favorite tunes.

    Game music has also emerged as a major topic of academic study, and on January 17–18 many leadings game-music scholars and composers from across the US and Canada will gather in Fort Worth, TX on the campus of TCU for the North American Conference on Video Game Music. This conference will feature two days of presentations and discussions on all aspects of music in games, including new composition techniques, approaches to the analysis of game music, and case studies of specific games.

    The keynote address will be given by Winifred Phillips (Twitter: @winphillips), the award-winning composer for games including Assassin’s Creed: Liberation, God of War, Speed Racer, Total War Battles: KINGDOM, and six games in the popular LittleBigPlanet series, including LittleBigPlanet 3. Phillips is also the author of the bestselling book, A Composer's Guide to Game Music (The MIT Press, 2014), which recently was awarded the 2014 Global Music Award Gold Medal for an exceptional book in the field of music. (http://www.winifredphillips.com/composersguide)

    More information about the conference is available at http://vgmconference.weebly.com.